Play · Mobile Puzzle

Lumen

Chess puzzles, but every solution is a chain reaction of light you set off with one drag. Solver-proven boards, one thumb, an Elo ladder that never ends.

import { runBrowser } from 'hayao'

This isn't a video — it's the engine running the real game on this page. Drag a spark from the tray; light every prism before the clock runs out.

Rated like chess puzzles

Every board carries a difficulty rating and you carry one too. A 60-second clock, and an Elo that moves with each result — the stream never ends and always fits you.

One-thumb chain-fire

Drag a spark onto a lattice of directional prisms. It fires a chain reaction of light — and a live preview shows the whole cascade before you commit.

Every board machine-proven

No board ships unless the solver proves it winnable in its exact spark budget. Deterministic, seeded, and endlessly generated — never hand-drawn.

Designed, then proven

Composed from a mechanic, verified before it shipped

Lumen was designed with the Hayao Design Codex — an anchor, a genre, and one twist — then built in the default Regalia style. Its rules are a pure module the solver can prove, so every generated board is winnable and the whole game replays deterministically.